In the previous steps we added everything needed to consider our prototype mobile game complete. We didn’t focus too much on the actual visuals or sounds, but put valid placeholders in so that we can go back and easily replace the graphics and sounds to make an actual game from what we have now.
Attached is the entire prototype project except for the sounds and music that I used, since I am not licensed to redistribute the raw files. Hopefully this has been an informative introduction to 2D game development using unity.
Here is the application I released based on this series.